6 mixing racks, 21 stock Live devices, 85 parameters - and the reason for every single one. Master ceiling set to -1.0 dB because Live's Limiter reads sample peaks, not true peaks: the overshoot a streaming encoder adds is normally found after release, not before.
Last device chain on the master: clean the sub, glue with parallel drive, widen a little, set a safe ceiling.
Drop this on your master track, under everything else. It does four things in the order a mix engineer does them: remove energy no speaker reproduces, add harmonic glue in parallel so transients survive, widen by a small amount that still survives a mono phone speaker, and set a ceiling. It is deliberately not a loudness maximiser - the Limiter's input Gain stays at 0 dB so you decide how hard to push on your own material.
Signal chain: EQ Eight → Saturator → Utility → Limiter
| # | Device | Control | Value | What it does |
|---|---|---|---|---|
| 1 | EQ Eight | Band 1 filter type - Low Cut | 1 | Turns band 1 from a bell into a low cut, so energy below it is removed instead of only dipped. |
Band 1 frequency (Hz) | 30 | 30 Hz, not 80 Hz. Below 30 Hz there is room rumble, plosive thump and un-filtered synth sub that no phone, laptop or car speaker reproduces - but that the limiter downstream still reacts to. Cutting higher than this on a full mix takes weight out of the kick. | ||
Band 2 frequency (Hz) | 250 | Sits on the 200-300 Hz region where a busy arrangement stacks up guitar body, vocal chest and kick tail. | ||
Band 2 gain (dB) | -1.2 | A 1.2 dB dip, not a 4 dB scoop. On a whole mix, a wide cut this small is the difference between clear and thin. | ||
Band 2 Q | 1.1 | Wide enough to behave like a tilt over the whole low-mid region instead of notching one note of the bass line. | ||
Band 7 frequency (Hz) | 12000 | Air, above the sibilance region, so the lift brings out cymbal shimmer and reverb tails rather than making the vocal spit. | ||
Band 7 gain (dB) | 0.8 | Under 1 dB. A high shelf-sized boost up here is the single most common way a home master ends up harsh on earbuds. | ||
Band 7 Q | 0.7 | Wide and gentle, so it reads as air rather than as a resonance. | ||
EQ Eight output gain (dB) | -1.0 | Gives back the level the air lift added, so the saturator and limiter after it see the same input they saw before you touched the EQ. Without this, every EQ move also becomes a loudness move and you can no longer hear what the EQ did. | ||
| 2 | Saturator | Drive (dB) | 3.0 | 3 dB of drive: enough to round the loudest peaks and add low-order harmonics, far short of audible distortion on a full mix. |
Dry/Wet | 0.35 | 35% wet, so the untouched signal keeps the transients. Full-wet saturation on a master is what makes drums sound flat and pushed-back. | ||
Output (dB) | -1.5 | Pulls the output back down after driving. This is the decision tutorials skip: saturation raises level, louder always sounds better, and if you A/B without matching the level you will keep adding drive until the mix is dull. | ||
| 3 | Utility | Width | 1.1 | 110%, not 130%. Utility's width control works by raising the side signal; pushed hard it thins the centre and the extra width disappears the moment a phone, a club PA or a Bluetooth speaker sums to mono - taking level with it. |
Balance | 0.0 | Left centred on purpose. If your mix leans to one side, fix it in the mix; correcting it here also moves every centred element. | ||
| 4 | Limiter | Ceiling (dB) | -1.0 | -1.0 dB. Live's Limiter works on sample peaks - it does not measure inter-sample (true) peaks, and it does not oversample. A file that reads exactly 0.0 dBFS in Live can still overshoot after an MP3/AAC encoder reconstructs it, which is where distortion on streaming appears. This 1 dB of headroom is left there deliberately for that overshoot; if you need a certified true-peak number, measure the exported file in a true-peak meter. |
Release (ms) | 250.0 | 250 ms. Short releases on a full mix let the gain move within each bass note, which is heard as pumping. 250 ms rides the bar instead of the beat. | ||
Auto Release | False | Off, so the release time is the number on the label and behaves the same on a quiet verse and a loud chorus. Auto is convenient; it is also why two sections of the same song can end up with different low-end density. | ||
Input Gain (dB) | 0.0 | Left at 0 dB. This rack sets a ceiling; it does not decide your loudness. Raise this yourself and stop where the gain-reduction meter stops breathing between hits. |
Group all your drums into one track, drop this on it: weight at the bottom, boxiness out of the low mids, parallel drive, a ceiling that catches strays.
This is a bus rack, not a single-drum rack: route kick, snare, hats and percussion into one Group track and put this on the group. The EQ moves are aimed at the two problems a home drum bus always has - not enough weight under the kick and too much cardboard around 400 Hz - and the limiter is set as a safety net, not as a loudness stage.
Signal chain: EQ Eight → Saturator → Limiter
| # | Device | Control | Value | What it does |
|---|---|---|---|---|
| 1 | EQ Eight | Band 1 filter type - Low Cut | 1 | Band 1 becomes a low cut so sub rumble under the kick is removed before anything else in the chain reacts to it. |
Band 1 frequency (Hz) | 35 | Below the fundamental of almost every tuned kick sample, so it clears rumble without taking the kick's weight. | ||
Band 2 frequency (Hz) | 70 | The region where a kick is felt rather than heard. | ||
Band 2 gain (dB) | 1.5 | A small lift on the bus, so the whole kit moves together instead of only the kick channel. | ||
Band 2 Q | 0.9 | Wide, so it lifts a region rather than one tuned note - a narrow boost here makes one kick sample boom and every other one disappear. | ||
Band 4 frequency (Hz) | 420 | The boxy region: room reflection on close mics and the body of cheap kick and snare samples. | ||
Band 4 gain (dB) | -2.0 | A 2 dB cut here usually buys more perceived punch than any boost, because it uncovers the transient above it. | ||
Band 4 Q | 1.2 | Broad enough to cover 300-600 Hz rather than notching one drum. | ||
Band 7 frequency (Hz) | 9000 | Cymbal and snare-wire detail, above the harsh 3-5 kHz region. | ||
Band 7 gain (dB) | 1.0 | 1 dB. Any more and the hats fight the vocal for the same space in the mix. | ||
Band 7 Q | 0.6 | Very wide, so it is heard as openness rather than as a boost. | ||
| 2 | Saturator | Drive (dB) | 5.0 | Harder than the master rack: a drum bus can take it, and the harmonics it generates are what makes a kick audible on a speaker that reproduces nothing below 150 Hz. |
Dry/Wet | 0.4 | 40% wet, so the dry path keeps the attack. Fully-wet saturation flattens exactly the transient you are trying to hear. | ||
Output (dB) | -2.0 | Compensates the level the drive added, so you judge the saturation and not the loudness. | ||
| 3 | Limiter | Ceiling (dB) | -3.0 | -3.0 dB, not 0. This is a bus inside your mix, not the master: leaving 3 dB below full scale means the master-bus rack downstream still has something to work with. |
Release (ms) | 120.0 | At 120 BPM a quarter note is 500 ms, so a 120 ms release has fully recovered long before the next kick and the bus stops ducking between hits. If your track is much faster, shorten this in proportion to your own tempo. | ||
Auto Release | False | Off, so the release stays the value above rather than changing with the density of the section. |
Put a close-miked rap or spoken vocal in front of a loud beat: rumble out, mud out, presence in, sibilance held down, a short slap behind it.
A vocal chain for a dry, close-miked take over a busy beat. Every frequency here is a starting point tied to a named problem, and the printed table tells you which way to move each one for your own voice and microphone. The de-essing here is a fixed cut, not a dynamic de-esser - the description says so plainly, and tells you what to do when a fixed cut is not enough.
Signal chain: EQ Eight → Saturator → Limiter → Echo
| # | Device | Control | Value | What it does |
|---|---|---|---|---|
| 1 | EQ Eight | Band 1 filter type - Low Cut | 1 | Band 1 becomes a low cut for handling noise, floor rumble and plosives. |
Band 1 frequency (Hz) | 90 | 90 Hz, not the 150-200 Hz people copy from tutorials. On a close-miked male rap take the proximity effect fills 100-200 Hz with the chest of the voice - cut that away and the delivery sounds small over a loud beat. | ||
Band 2 frequency (Hz) | 300 | The muddy region a cardioid microphone adds when the mouth is close to it. | ||
Band 2 gain (dB) | -2.5 | A moderate cut that clears room for the bass without hollowing the voice. | ||
Band 2 Q | 1.0 | Broad, because proximity build-up is broad. | ||
Band 5 frequency (Hz) | 3200 | Consonant definition - the region that decides whether the words are understood at low playback volume. | ||
Band 5 gain (dB) | 2.0 | A 2 dB lift for intelligibility. If it starts sounding nasal, move the frequency up rather than turning the gain down. | ||
Band 5 Q | 0.8 | Wide, so it lifts articulation rather than one vowel. | ||
Band 6 frequency (Hz) | 6500 | Sibilance: the S and T sounds that a bright microphone and a saturator both exaggerate. | ||
Band 6 gain (dB) | -3.0 | A narrow static cut. Be honest about what this is: it is always on, so it also dulls the words with no S in them. Sweep it on your own take, and if the take needs more than about 3-4 dB here, the fix is a dynamic de-esser or a different microphone position, not a deeper hole. | ||
Band 6 Q | 3.5 | Narrow, so it lands on the sibilant peak and leaves the surrounding brightness alone. | ||
| 2 | Saturator | Drive (dB) | 4.0 | Adds harmonics above the fundamental of the voice; those harmonics are what a small speaker actually reproduces. |
Dry/Wet | 0.3 | 30% wet keeps the natural dynamics of the delivery while the wet path fills the gaps between words. | ||
| 3 | Limiter | Ceiling (dB) | -6.0 | -6.0 dB, well below full scale, because this sits inside the mix. It exists to stop the two or three loudest ad-libs, nothing else. |
Release (ms) | 50.0 | Fast enough to release between words. If the meter is moving on every syllable, the problem is upstream compression, not this limiter. | ||
| 4 | Echo | Dry/Wet | 0.16 | 16% wet. Loud enough to give the vocal a place to sit, quiet enough that the words stay in front. |
Feedback | 0.25 | Two or three audible repeats - a tail, not a rhythm. This value and the two below are stored 0-1 in the file; Live shows them on its own scale. | ||
Delay high-pass filter | 0.35 | Thins the repeats so they do not double the body of the voice and eat the space the bass needs. | ||
Delay low-pass filter | 0.62 | Darkens the repeats so the sibilance is not repeated three times after every line. |
Make a bass line translate: mono low end, mud removed, harmonics added so it is still audible on a phone.
The rack for the part of the mix that most often falls apart outside the studio. Width in the low end turns into level loss the moment anything sums to mono, so this forces the bass mono and then adds harmonic content above the fundamental, because a phone or laptop speaker reproduces the harmonics even when it cannot reproduce the note itself.
Signal chain: EQ Eight → Utility → Saturator → Limiter
| # | Device | Control | Value | What it does |
|---|---|---|---|---|
| 1 | EQ Eight | Band 1 filter type - Low Cut | 1 | Band 1 becomes a low cut, so DC-ish sub energy is removed rather than dipped. |
Band 1 frequency (Hz) | 28 | Under the low E of a 4-string bass and under the fundamental of most 808s, so it clears inaudible energy without touching the note. | ||
Band 3 frequency (Hz) | 260 | Where a bass amp or a stock bass patch piles up boxy low-mid. | ||
Band 3 gain (dB) | -2.0 | Clears the space the vocal and the guitars need. | ||
Band 3 Q | 1.1 | Broad, because this build-up is broad. | ||
Band 5 frequency (Hz) | 900 | The window a small speaker can actually reproduce - the string, the finger noise, the harmonics of the note. | ||
Band 5 gain (dB) | 2.5 | This lift, not a sub boost, is what makes the bass line audible on a phone. | ||
Band 5 Q | 0.8 | Wide, so every note of the line benefits rather than one. | ||
| 2 | Utility | Width | 0.0 | 0% - fully mono. Any stereo width in the low end is level that disappears (or partially cancels) when a club system, a phone speaker or a vinyl cutting lathe sums to mono. Forcing it here means what you hear is what they hear. If you want a wide bass, keep the low end here and put the width on a separate high-passed layer. |
| 3 | Saturator | Drive (dB) | 6.0 | Generates harmonics at multiples of the played note. A 50 Hz fundamental is inaudible on a laptop; its harmonics at 100, 150 and 200 Hz are not, and the ear reconstructs the pitch from them. |
Dry/Wet | 0.5 | 50%, so half the signal stays clean and the sub weight is not replaced by grit. | ||
| 4 | Limiter | Ceiling (dB) | -4.0 | -4.0 dB, leaving room in the mix bus. This flattens the two or three notes that always jump on a played bass line. |
Release (ms) | 200.0 | Long enough that the gain does not move inside a single low note, which is heard as distortion rather than as compression. | ||
Auto Release | False | Off, so the behaviour is identical in the verse and in the drop. |
A return-track reverb for vocals: filtered before the reverb, fully wet, darker and shorter than the default.
Put this on a Return track and send your vocal to it - it is built as a send, not as an insert: the reverb's Dry signal is set to zero, so only the tail comes out. The filtering happens before the reverb, which is the decision most presets skip: filtering the input means the low end never enters the tail at all, instead of being cleaned up afterwards.
Signal chain: EQ Eight → Reverb → Utility
| # | Device | Control | Value | What it does |
|---|---|---|---|---|
| 1 | EQ Eight | Band 1 filter type - Low Cut | 1 | Band 1 becomes a low cut placed before the reverb. |
Band 1 frequency (Hz) | 300 | Nothing under 300 Hz is allowed into the reverb. Low frequencies excite the tail for as long as it lasts, and that is what turns a vocal reverb into a wash behind the beat. | ||
Band 8 filter type - High Cut | 6 | Band 8 becomes a high cut, so the top of the vocal does not enter the tail either. | ||
Band 8 frequency (Hz) | 7000 | Keeps sibilance out of the reverb. An S that reverberates is heard as a hiss behind every line. | ||
| 2 | Reverb | Dry | 0.0 | Zero. On a Return track the dry vocal already reaches the master through its own channel; leaving any Dry here would send a second, delayed copy of it and smear the words. |
Early Reflections level | 0.35 | Some early reflections for a sense of place, kept under the diffuse tail so the vocal does not sound like it is in a corridor. | ||
Diffuse Level | 0.7 | The tail carries most of the effect, which is what reads as space rather than as a room. | ||
Decay Time (Live shows this in seconds) | 1.6 | Shorter than the reference preset's setting of 2. A shorter tail is gone before the next line starts, which is why it can be louder without blurring the lyrics. | ||
Room Size | 0.35 | A small space. Large sizes push the vocal backwards; on a modern vocal you want it in front, with space around it. | ||
Pre-Delay | 0.15 | Above zero on purpose: a short gap between the word and its tail keeps the consonants clear while the tail still sounds big. This value is stored 0-1 in the file; Live displays it in milliseconds. | ||
| 3 | Utility | Gain (dB) | -3.0 | Trims the return so the fader on the Return track starts in a usable place instead of at the bottom of its travel. |
A listening tool, not a processor: collapses to mono and band-limits the mix so you hear it the way a phone speaker plays it.
Put this on the master, listen, then TURN IT OFF. It answers one question before you release rather than after: does this mix still work when there is no stereo image and no low end? What survives here survives a laptop, a phone and a Bluetooth speaker. A red warning line in the rack name and in the included README says the same thing: bypass this rack before you export.
Signal chain: Utility → EQ Eight → Utility
| # | Device | Control | Value | What it does |
|---|---|---|---|---|
| 1 | Utility | Width | 0.0 | 0% - a hard mono sum. Anything that vanishes now is a phase problem, not a taste problem: widened synths, stereo doublers and reverb that lives only in the sides. |
| 2 | EQ Eight | Band 1 filter type - Low Cut | 1 | Band 1 becomes a low cut that stands in for the bottom limit of a small speaker. |
Band 1 frequency (Hz) | 400 | Removes everything below 400 Hz. Phone and laptop speakers are physically too small to move much air this low, so this is the honest version of what they play back. If the groove disappears completely, your kick and bass live only in the sub. | ||
Band 8 filter type - High Cut | 6 | Band 8 becomes a high cut for the top end of the same window. | ||
Band 8 frequency (Hz) | 3000 | With everything above 3 kHz gone, the mix is reduced to the midrange - which is where the vocal, the snare and the melody have to fight it out. | ||
| 3 | Utility | Gain (dB) | 4.0 | Band-limiting removes energy and therefore loudness, and quieter always sounds worse. This make-up gain puts the check back near the level of your normal listening so you judge the balance, not the volume. |
Built from Live stock devices only
This page is the working piece. The full pack has everything below.
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